Where is tikala mechquest




















The quest itself was very repetitive, boring, and unoriginal, and could have been spiced up a bunch, especially in relation to the defusing process. This task itself could have been turned into its own minigame to some point, and I hardly doubt attacking a bomb with a full-scale mecha is the safest way to defuse one. In addition, a ticking timer would have definitely helped give off the impression that we are under a time constraint to defuse the bombs before they go off.

Overall, this quest did not deliver in the way it easily could have, and for that it was a disappointment.

Uninspired, unoriginal, and repetitive is what made a promising repeatable quest into an underwhelming one, and is thankfully compensated by the next quest in the chain.

However, as a sort of introduction to the next quest in the chain, it served its purpose well enough. The ShadowScythe have set off multiple bombs down in the Khaeldron mines, with a dual purpose: Not only would it knock out a severe portion of Khaeldron if they go off, but they would also tremendously help Valoth in his search for the sunken SS starship buried beneath Westion.

For both these reasons, we must defuse them. Thus begins the quest to defuse the underground bombs STAT. In the quest you progress through the windy mine, fighting through multiple SS enemies protecting the bombs until they go off.

Much to our surprise, the last enemy we beat the new Trog model regenerates on the spot and runs to activate the final bomb only a few feet away. It becomes evident that the ShadowScythe now believe our character is dead, which can obviously work to our advantage. After this… interesting altercation, we get another glimpse of Lord Valoth, who assumes we have died in the explosion.

He sees things going exactly as planned, and continues to talk about this present he seems to own. There was storyline abound in this jam-packed quest, and I loved every second of it. Our meeting with Tikala proved to be informative and interesting, and the ever-growing presence of a third faction who is this Magma Lord?

Additionally, the new Trog enemy was a welcome sight, proving to be a formidable enemy with its DoT-centered setup. Clyde: Khaeldron is Drakel territory. The rumor is out that the Drakels are behind everything.

Clyde: People are starting to take the law into their own hands. So we have had our hands full lately! Amalthea: Welcome to Alamonia, stranger!

Talk to Clyde, over by the town hall if youre looking for adventure. However, he train mysteriously disappeared…. Train Parts — You head into the desert and search for train pieces. Each time you find a train piece, you encounter a fight. Win, and you get the piece.

Completion Requirements: You must obtain all 20 pieces of the train to complete the mission. Approach Jhaek-Ha: Unfortunately, the train is running late. We really need to get back to Khaedron. Arin-Ha: Late? The locals are becoming increasingly hostile. Mission Jhaek-Ha: Something must have happened to that hover train! Talk Arin-Ha: We came here as guests to Ambassador Stallione, but he disappeared three days ago… when the train stopped coming.

Jhaek-Ha: I believe we have been set up! The council at Khaeldron will demand answers for this madness! Arin-Ha: …That is if they ever let us leave this town! The Town Hall is located directly behind Clyde; that big white building. As you enter, you start dialogue with an NPC….

Mayor Roy Silver is the Mayor of Alamonia. He is onto something big; a thief in the midst of the train! Catch a Thief! This quest is just a long cut scene, with little interaction. Just keep clicking, and read the storyline. You cannot possibly win against the final J6. Find the full entry of the quest here, as it is too long to post all of the information: Catch a Thief! After completing, you must cross the desert to come across the Oasis….

After reaching the Oasis you must fight an enemy, and then proceed forward to a battle with Firemane. Note: The enemies here do NOT scale. They will always be lv Approach Roy Silver: I wonder if this thief is behind the recent mine shortages.

Please ride the train and see if you can catch him in the act…. Have you found Firemane yet? Keep me posted,buddy! Oh… the mane of fire. It burns burns burns. The Sheriff is in need of some help! He needs you to hunt down the bandits! But, there is a small twist…. Upon completion, your bandit counter increases by 1 Bandit counter is invisible. High Noon — Unlike the Bandit mission, you directly face off against the bandit.

Defeat him, and your bandit counter increases by 1 Bandit counter is invisible. Sheriff Boss Fight Requires all bandits to be caught — In this quest, you find out that Sheriff Broncho was actually the head bandit! Defeat him! Sheriff Broncho: These bandits are very well equipped and seem to have an endless supply of resources! Sheriff Broncho: Their employer must be extremely wealthy…I have no idea who could be funding them! Nobody here had that kind of wealth!

The best way to do that is to go out there and start rounding them up! Khaeldron is the city of Drakels, the second major city of Westion. However, you do not have to win. You can just flee and still get to the city. They have some new quests and items available. Behind you, the train is running…and FAST. Every time you complete the mission, you have a chance of gaining 5 reputation.

The rewards here require Reputation at Khaeldron to unlock. Approach Jhaek-Ha: Ah! The player customises the Player Character to have any hair colour or name available and can even choose their Mecha.

Their achievements of note now include helping Captain Sys-Zero fight an alien virus and assisting Mysterious Johnson in fighting the mysterious Gummi-Bear Ghost during Ghost-hunting missions. Later on in the Asteroid, a Dragonoid robotic dragon met up with them. They also saved planet Zargon from being decimated by Dr.

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