How many greens to max chocobo




















I'm not sure if I'd personally race with as few as 5 though, but that's more personal opinion. I generally stick to the idea of about 10 sylkis for every chocobo you plan on racing. In terms of speed, that should be just about all you need to max out in most cases, along with getting you extra stam, as well as co-op which is fairly important.

He's dope on the board and he's magic on the mic. Running some figures, it seems to max out any field-caught Great Chocobo's Dash stat and therefore his speed at a worst -case scenario would take 8 Sylkis Greens.

Even that would take RNG manipulation to get that bad of results. Again, at a worst case, a Great Chocobo would have 58 intelligence with 8 Sylkis Greens. At an absolute worst case scenario, a Great Chocobo will have 85 speed when maxed, which is plenty to win the required number of races to breed Special Chocobos. All that being said, it may be worth feeding just two or three more Sylkis Green past the 8 required to max to raise Co-Op to about 40 or 44 Int to at minimum Also at worst-case scenario, the slowest Great Chocobo 85 speed will have at a minimum a stamina, which is well almost twice what other C-Class racers have.

Quick final note: At worst, the slowest Great Chocobo with only five Sylkis Greens, will have at minimum a speed of 67, stamina of , Intelligence of 54 and a Co-Op of Racing C-Class races at this low of stats might be tricky, but it is do-able. I distinctly remember my numbers showing that the worst case scenario was 10 for a freshly caught great, and 11 for a good. Though, after doing it again 8 seems to be the correct worst case scenario.

It appears that my numbers are the worst case scenario for maxing out the Run stat, rather than the Dash stat. Though, the slowest worst case Great will have a Dash of 84 when maxed, not The lowest base maxDash on the list for greats is , which is then increased or decreased by up to , so the actual lowest maxDash a wild Great can have is And when divided by 34 to get the displayed value is A high-ranked Chocobo Lure Materia should increase your chance of encountering Chocobos.

Two of them further improve your chances. The next section explains how to get them. Chocobo Nuts and Chocobo Greens are vital to a successful breeding process. This section describes how to obtain them, and further below I will describe how and when to use them.

Carob Nut — You can get the Carob Nut by stealing it from Vlakorados, a red dragon found on the world map, on the area near Bone Village see pic. My advice would be to steal the Carob Nut from him and simply run away. You should obtain 3 Carob Nuts that way. You only need 1 Zeio Nut, by the way. His house is located in the world map, at the northern continent near the Icicle Inn see pic.

He sells Sylkis for 5, Gil a piece told you Chocobo breeding is expensive.. First, equip your Chocobo Lure Materia. Go to an area on the world map with Chocobo tracks check the pic below for what Chocobo tracks look like. The Chocobo will be yours once you have killed all the monsters surrounding him. However, you can stall him by feeding him some Greens, and that way you will have plenty of time to get rid of the rest of the enemies. You can feed him any kind of Greens which can be bought at the Chocobo Farm.

It is imperative that you do not hurt the Chocobo! Once caught, you will be able to ride your Chocobo without encountering enemies. If you choose so, the Chocobo will automatically run and wait for you at the Chocobo Farm, at the fenced area. So it is highly suggested you level up your Chocobo Lure Materia before proceeding to catching Chocobos.

Additionally, equipping two Chocobo Lure Materia both at rank 3 or mastered will once more double your chances of encountering a Chocobo over a single rank 3 Materia. Addition information regarding the Greens used to catch a Chocobo: The Chocobo Farm sells all kinds of greens, some are cheap and some are not.

While the cheap ones usually have the same effect as the expensive ones preventing the Chocobo from fleeing in the battle , the cheapest one Gyshal greens will only keep the Chocobo occupied for a couple of turns, while the expensive ones Reagan Greens can keep him there for up to 8 turns.

If short on cash, Curiel Greens should hold the Chocobo long enough for you to finish off the rest of the enemies. These stats are important for Chocobo racing covered further below. There are 8 different types of Chocobos that can be caught, the higher the rank, the better potential your Chocobo will have.

So, as you have probably guessed, Wonderful is the best type of Chocobo, and Poor is the worst one. The next section contains information on how to catch your desired type of Chocobo. The following table shows just how you can find out the type of the Chocobo you have just encountered in battle and wish to catch.

It is split into 7 areas since there are 7 different Chocobo tracks around the world map , and in each area you can see which monsters can accompany the Chocobo, and what type will the Chocobo be.

I will specify exactly what needs to be done in the next few sections. Chocobos can be either Male or Female, and breeding can only be done between a male and a female. If you got a female Chocobo simply restart the game and try again. The reason for this is quite simple. And since the gender is randomized, all you need is to try a few loads until you get your wanted gender.

While this may seem as an unnecessary topic, I believe it should be covered. After you start catching a few Chocobos, you will find yourself a bit confused as to which of your caught Chocobo has which type or gender. Therefore, the way you name your Chocobo will be your most useful tool in figuring out its type and gender.

When you catch a Chocobo and move it into a stable at the Chocobo Farm, you will be required to name it maximum 6 letters per name. Give your Chocobo a name that will help you determine its type and gender, in order to prevent confusion in the future.

Nuts make two of the Chocobos you choose mate and you have to breed a male with a female, of course. When you breed two specific Chocobos types with a specific nut, a colored Chocobo might be born. More info on that later. Feeding Chocobos — Feeding your Chocobos makes them stronger, by raising their status.

Remember the Sylkis Greens I told you about? Also note that each type of Chocobo requires different amounts of Greens in order to max out his stats. They usually yield rare abilities or summons that pertain to the event. In order to obtain these abilities or summons, one would have to feed all of the red chocobos Vomp Carrots prior to finally feeding the gold chocobo itself its own Vomp Carrot.

The best way to beat Teioh is to simply make better use of your stamina than he does. So you can easily beat him if you build up enough of a lead so that he cannot catch up during the end of the race. What are the keyboard keys for regaining stamina in the chocobo race? This way you'll keep the race count at 0 for each Chocobo. Note that P1 and P2 stand for Personality Type - Personality Types 0 and 1 will give a running Chocobo on the lobby screen at the races, and Personality Type 2 will be sprinting.

Before resetting, check " GM2 "s stats at the races. Note - You only need to fight 17 battles as a minimum , meaning, you can fight more if you wish. You are okay to carry on with the story and come back to breeding later on, as there will be 10 intervals in which you must leave to battle.

RNG Here are the stats of the Green female. Before resetting, check " GNF "s stats at the races. Before resetting, check " Blu M "s stats at the races. Before resetting, check " Blk F "s stats at the races. Before resetting, check " Blk M "s stats at the races. Before resetting, check " GDM "s stats at the races. Before resetting, check " GDF "s stats at the races. This time when we breed, our Gold will be the keeper, so make sure to name it correctly as with all breeds from this point on.

You now have a completely maxed out Gold Chocobo!! Now we must max out the other four Chocobos so no racing just yet, unless you're not bothered about the four other birds. Note that they will all have the same stats as above. Run outside and fight 5 battles, then save if you fight more than 5 battles, keep note of how many additional battles you fought.

Before resetting, check the Gold Male's stats at the races. If you fought more than 5 battles earlier, then deduct the number of additional battles you fought from Before resetting, check the Black Male's stats at the races. Gold M 6 battles Green F -- 17 battles Now run outside and fight 17 battles, then save. Before resetting, check the Green Female's stats at the races.

We won't need to battle any more after this. RNG For the final mate, we don't need to leave the barn this time. RNG You now have a barn of maxed out Chocobos. Last edited: Jul 15, Aug 30, AKA X. Friggin' awesome work! I wish I had more to say other than just awe, but damn, man. High five!



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